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<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>For the community, by the community.</description><title>Transcendence Times</title><generator>Tumblr (3.0; @metanet)</generator><link>http://metanet.tumblr.com/</link><item><title>Am I pretty?</title><description>&lt;p&gt;No, but I am.&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/24113620731</link><guid>http://metanet.tumblr.com/post/24113620731</guid><pubDate>Wed, 30 May 2012 21:54:16 -0700</pubDate><category>Anonymous</category><category>asks</category><dc:creator>aidiera</dc:creator></item><item><title>"Stand Up Tall" by fingersonthefrets</title><description>&lt;a href="http://www.nmaps.net/194362"&gt;"Stand Up Tall" by fingersonthefrets&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4v2jbWoE21r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;This map is all about that one sequence of jumps. The journey up to the exit switch is a beautifully constructed demonstration of structure, similar to the final jump of &lt;a href="http://www.nmaps.net/64991" target="_blank"&gt;“The Death of Suspense”&lt;/a&gt;. Operating almost as a prelude to that section, the first half of the map is an accomplished display of close and intricate gameplay, built around the gauss/drone combination and a measured use of mines. &lt;br/&gt;&lt;br/&gt;Overall, this map is a great example of form and mechanics, without the need for compromise over gameplay or more importantly, fun. — &lt;a href="http://www.nmaps.net/user/kiaora" target="_blank"&gt;kiaora&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/24096399356</link><guid>http://metanet.tumblr.com/post/24096399356</guid><pubDate>Wed, 30 May 2012 17:26:00 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item><item><title>"Keep Them On The Straight And Narrow" by BuddyLee</title><description>&lt;a href="http://www.nmaps.net/210109"&gt;"Keep Them On The Straight And Narrow" by BuddyLee&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4qparsgBn1r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;All of us should follow his advice. &lt;br/&gt;Carefully choose our tools. With delicateness to develop our small relic. &lt;br/&gt;Because every one of them should be like a little diamond. &lt;br/&gt;Putting our best to do something memorable, noteworthy. &lt;br/&gt;As an example we can take this map. &lt;br/&gt;&lt;strong&gt;Thanks for showing us the way.&lt;/strong&gt; — &lt;a href="http://www.nmaps.net/user/zoasBE" target="_blank"&gt;zoasBE&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/23998167577</link><guid>http://metanet.tumblr.com/post/23998167577</guid><pubDate>Tue, 29 May 2012 07:52:43 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item><item><title>"Senate" by Seneschal</title><description>&lt;a href="http://www.nmaps.net/219385"&gt;"Senate" by Seneschal&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4qp7onITZ1r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;Experienced mappers are capable of making great maps, but few are those who are able to pick up an already amazing map and improve upon it. &lt;br/&gt;Here, &lt;em&gt;Sen&lt;/em&gt; has done this to perfection. &lt;br/&gt;All of this map- the bottom, the top, the additional challenge, and the multiple paths to take— everything is perfect, and works in harmony with one another. &lt;br/&gt;Everyone should make time to play this. — &lt;a href="http://www.nmaps.net/user/zoasBE" target="_blank"&gt;zoasBE&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/23958807597</link><guid>http://metanet.tumblr.com/post/23958807597</guid><pubDate>Mon, 28 May 2012 15:53:56 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item><item><title>"Firewall" by -LordOfPeanuts-</title><description>&lt;a href="http://www.nmaps.net/157347"&gt;"Firewall" by -LordOfPeanuts-&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4qp3sNYsg1r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;Discovering the true meaning of the word firewall was one of my great linguistic disappointments: this should be something evil warlocks use to defend impregnable castles, not a dull security measure. Thankfully, -LordOfPeanuts- takes the same view and has rescued the term from computational obscurity and applied it to his one-of-a-kind laser-driven extravaganza. &lt;br/&gt;&lt;br/&gt;There’s more to Firewall than this dizzying laser setup, however: the genius here lies in the way you can navigate through the map’s industrial surroundings at your own pace as long as you keep moving, making it an ideal challenge for beginners and experts alike. — &lt;a href="http://www.nmaps.net/user/Seneschal" target="_blank"&gt;Seneschal&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/23932506295</link><guid>http://metanet.tumblr.com/post/23932506295</guid><pubDate>Mon, 28 May 2012 08:45:52 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item><item><title>"Assault on trapezoid fortress " by Barabajagal</title><description>&lt;a href="http://www.nmaps.net/67718"&gt;"Assault on trapezoid fortress " by Barabajagal&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4k6voAK1S1r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;Few hours before it starts a new edition of &lt;em&gt;Vehemence&lt;/em&gt; this map deserves recognition. &lt;br/&gt;Who said &lt;em&gt;Vehemence&lt;/em&gt; maps had to be simple because the experience of creating 25 each day for four days? &lt;br/&gt;&lt;strong&gt;Baraba&lt;/strong&gt; shows no. &lt;br/&gt;Simple look, this map offers endless possibilities. Each element works perfectly, and how a good map, easy to navigate, challenging for highscore. &lt;br/&gt;Good luck to all who are going to participate in this new edition, and I encourage any more to do so. &lt;br/&gt;This map should motivate you to make good &lt;em&gt;Vehemence&lt;/em&gt; maps! — &lt;a href="http://www.nmaps.net/user/zoasBE" target="_blank"&gt;zoasBE&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/23714778161</link><guid>http://metanet.tumblr.com/post/23714778161</guid><pubDate>Thu, 24 May 2012 20:25:00 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item><item><title>"Little panic rooms" by crescor</title><description>&lt;a href="http://www.nmaps.net/207545"&gt;"Little panic rooms" by crescor&lt;/a&gt;: &lt;p&gt;&lt;img src="http://media.tumblr.com/tumblr_m4ii2wxZtP1r39b9u.png"/&gt;&lt;/p&gt;
&lt;p&gt;Chainguns: the toughest enemies to use overall, and yet maybe the most overused enemy on NUMA (with the possible exception of rockets). But that doesn’t mean they’re impossible to use effectively, either. Enter crescor. &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Little panic rooms&lt;/em&gt; features a single chaingun assisted only by sparse mines. The map provides plenty of cover from the raining hellfire, but sometimes you gotta make a break for it, too. Effective, but not overpowering; &lt;em&gt;this&lt;/em&gt; is how you use a chaingun. — &lt;a href="http://www.nmaps.net/user/maxson924" target="_blank"&gt;maxson924&lt;/a&gt;&lt;/p&gt;</description><link>http://metanet.tumblr.com/post/23658918812</link><guid>http://metanet.tumblr.com/post/23658918812</guid><pubDate>Wed, 23 May 2012 22:36:00 -0700</pubDate><category>Featured Maps</category><category>2012</category><dc:creator>myfavoritecolourisham</dc:creator></item></channel></rss>
