This map is all about that one sequence of jumps. The journey up to the exit switch is a beautifully constructed demonstration of structure, similar to the final jump of “The Death of Suspense”. Operating almost as a prelude to that section, the first half of the map is an accomplished display of close and intricate gameplay, built around the gauss/drone combination and a measured use of mines.
Overall, this map is a great example of form and mechanics, without the need for compromise over gameplay or more importantly, fun. — kiaora
All of us should follow his advice.
Carefully choose our tools. With delicateness to develop our small relic.
Because every one of them should be like a little diamond.
Putting our best to do something memorable, noteworthy.
As an example we can take this map.
Thanks for showing us the way. — zoasBE
Experienced mappers are capable of making great maps, but few are those who are able to pick up an already amazing map and improve upon it.
Here, Sen has done this to perfection.
All of this map- the bottom, the top, the additional challenge, and the multiple paths to take— everything is perfect, and works in harmony with one another.
Everyone should make time to play this. — zoasBE
Discovering the true meaning of the word firewall was one of my great linguistic disappointments: this should be something evil warlocks use to defend impregnable castles, not a dull security measure. Thankfully, -LordOfPeanuts- takes the same view and has rescued the term from computational obscurity and applied it to his one-of-a-kind laser-driven extravaganza.
There’s more to Firewall than this dizzying laser setup, however: the genius here lies in the way you can navigate through the map’s industrial surroundings at your own pace as long as you keep moving, making it an ideal challenge for beginners and experts alike. — Seneschal
Few hours before it starts a new edition of Vehemence this map deserves recognition.
Who said Vehemence maps had to be simple because the experience of creating 25 each day for four days?
Baraba shows no.
Simple look, this map offers endless possibilities. Each element works perfectly, and how a good map, easy to navigate, challenging for highscore.
Good luck to all who are going to participate in this new edition, and I encourage any more to do so.
This map should motivate you to make good Vehemence maps! — zoasBE